Post your renders on Twitter or Instagram with the hashtag #RGSimplicity! You might be featured on my channel or more!
CHALLENGE RULES:
The only geometry in your scene should be a single sphere of any sort or polycount (ex: UV, Icosphere, Roundcube).
Additional geometry should not be used, even if it doesn't appear in the final render (ex: smoke sim domain).
You may use modifiers to modify/warp/shape the existing geometry. Avoid modifiers that generate additional geometry (ex: array), with the exception of the subdivision surface modifier. You can slice up the sphere as much as you'd like!
No sculpting or modelling is allowed.
Try and keep it mostly Blender. However, if you do some subtle edits with another software or use a texture painting software, it's not the end of the world -- just don't do anything too drastic.
Particle systems are allowed, however the sphere should be the main focus. You may iterate the sphere using the particle system, but you may not iterate any other objects.
Other than that, everything else is fair game. Good luck! Have it posted to Twitter or Instagram before Saturday, September 2nd!
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WEBSITE: http://remingtongraphics.net
STORE: http://store.remingtongraphics.net
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SHEEPIT TEAM: https://www.sheepit-renderfarm.com/te...
My Blender Resources:
► Remington's PBR Shader: http://store.remingtongraphics.net/pb...
► Procedural 4: http://store.remingtongraphics.net/pr...
► Procedural Pack 1: http://store.remingtongraphics.net/pr...
Contact Me:
► Website! http://remingtongraphics.net
► Twitter! / remigraphics
► Instagram! / grant.wilk
► Discord! / discord
► Email: [email protected]
Thanks for watching!