Using Global Variables to conditionally apply player effects

Опубликовано: 26 Апрель 2026
на канале: Skyrim Scripting
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In this episode, we tie together some of what we have learned! We track when a player picks up items (using a Quest Alias player script), we apply an effect to the player conditionally (using Spell conditions for Active Magical Effects) and use a Global Variable to tie it all together. Happy Modding!

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