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Fullerton College Spring 2024 Open Seats Classes!
Registration Keys Part 2: Invisible Keys
Modeling A Sphere From A Cube
Creating Basic Molds From Meshes
Modeling on Construction Planes
Registration Keys Part 1: Traditional Keys
Chris Sickles 2022 AIR
Adding Audio Tracks to Video and Animation
Assignment 2 Exaggeration
DART 157 F Fix Selected Visibility/Invisibility
Reference Sheets Part 4 GIMP
Create Separators For Custom Shelves
DART 150 Intro To 3D Animation: References Part 2 Importing Image Sequences
DART 153 Intro To ZBrush: The Transpose Tool
DART 101 Photoshop Animation Series: Export Image Sequences
DART 104 Intro To Maya: UVs Part 2 Creating A UV Texture Shaders
DART 100 Photoshop Section: The Photoshop UI (User Interface)
DART 104 F Intro to Maya: Position Along Curve
DART 106 Intermediate Maya: Snap Together Tool
DART 153 Intro To ZBrush: Texturing Part 3 Polypainting From Texture Maps
DART 153 Intro To ZBrush: Documents, Tools, Projects And Exporting OBJs
DART 100 Illustrator Section: Fill and Stroke
DART 101 Reference Sheets Part 1: Gathering Images
DART 153 Intro To ZBrush: Sculpting Process Part 3 Using ZTools
DART 104 Intro To Maya: The Multicut Tool
DART 153 Intro To ZBrush: The Basics of the Masking Tools
DART 100 Photoshop Section: Eyedropper And Color Sampler Tools
DART 100 Photoshop Section: Dodge and Burn
DART 104 Intro To Maya: Working With Curves
DART 101 Photoshop Animation Series: Custom Animation Workspace
DART 106 Intermediate Maya: Texturing Part 2 PSD Networks
DART 153 Intro To ZBrush: UVs Part 1 Basic UV Creation
DART 153 Intro To ZBrush: DynaMesh Part 2 Adding SubTools
DART 157 F Units and Dimensions Part 3: From Measurements
DART 153 Intro To ZBrush: Texturing Part 1 Colors And Materials
DART 101 Photoshop Animation Series: Movie to Frames
DART 153 Intro To ZBrush: Loading A Tool, Exporting And Importing OBJs
DART 150 Intro To 3D Animation: Setting Keys Part 2 Using Autokey
DART 153 Intro To ZBrush: The Floor
DART 100 Illustrator Section: Stroke To Outline
DART 153 Intro To ZBrush: Extract
DART 153 Intro To ZBrush: Texturing Part 2 Texture Maps From Polypaint
DART 104 Intro To Maya: Customizing The UI
DART 104 Intro To Maya: Hotbox Cameras Toggle
DART 104 Intro To Maya: Changing The Viewports' Colors
DART 157 F Units and Dimensions Part 1: Changing Units
DART 153 Intro To ZBrush: Navigating Part 2 Using Shortcuts
DART 153 Intro To ZBrush: DynaMesh Part 1 Basic Concepts
DART 104 F Intro To Maya: Applications Preferences
DART 153 Intro To ZBrush: Smart Re-Symmetry
DART 104 Intro To Maya: Extruding With Curves
DART 158 F Fusion 360: The Shell Tool
DART 104 Intro To Maya: RenderMan Part 1 Loading The Plug-Ing
DART 162 F 2D Animation: Preferences And Settings
DART 101 Reference Sheets Part 2: Editing Images
DART 104 Intro To Maya: Display Modes
DART 158 F Fusion 360: Image Planes
DART 101 Photoshop Animation Series: AnimDessin2 Extension
DART 153 Intro To ZBrush: Sculpting Eyes Part 1 Proxy Eyes