337 тысяч подписчиков
125 видео
Boss Battle Design Vol. 3 - Okami, Sonic Mania, and what's wrong with Zorah Magdaros
How Do Games Design Around No Damage?
Breath of the Wild's Exploration Cycle ~ Design Doc
What Makes A Great Double Boss Fight?
Designing Modern Adventure Games - Ace Attorney, Danganronpa, and More ~ Design Doc
What Makes a Game Cozy? ~ Design Doc
Moonlighter and Recettear - Item Shop Games ~ Design Doc
What's The Point of a First Level?
Good Design, Bad Design Vol. 11 - Tetris, Hyper Light Drifter, and Great Game Animation
How Can You Spice Up A Healing System?
What Makes A Great Sleep Mechanic?
What Makes A Great First Boss?
The Evolution of Mario Kart Items
Good Design, Bad Design Vol. 12 - Video Game Graphic Design at its Best and Worst
What Makes A Good Boss Rush?
What Makes A Good Super Move?
What Makes a Good Cast of Game Villains?
What Makes A Good Secret Boss?
How Can You Make Backtracking Fun?
Why Do Games Shift in Tone?
What Makes A Good Game Companion?
What Can You Do With A Fire Level?
How Do Games Play With Poison?
What Makes A Good Difficulty Option?
What Makes A Cool Winter Level?
What Makes A Terrible Gimmick Boss?
What's The Point of a Day-Night Cycle in Games?
What Makes A Game Replayable?
How Do You Design a Cast of Enemies?
Side Quests - How To Make A Good Detour
What Makes Good Rhythm Game UX?
What Makes A Great In-Game Shop?
How Do Save Systems Shape Games?
Good Design, Bad Design X - More of the Best and Worst Graphic Design in Games
How Do You Improve Turn Based Combat?
How Can You Spice Up A Time Limit?
What Makes a Good RPG Town?
RollerCoaster Tycoon: A Timeless Design ~ Design Doc
Building A Good Place To Fight - RPG Battlefields
Designing Classic Adventure Games - King's Quest, Myst, Monkey Island and More
What Makes a Good Level Up System?
What's The Point of Elements in Games?
How Games Convey Pain - Exploring Life Bars and Feedback ~ Design Doc
How Can I Stop Item Hoarding In Games?
Modern Games NEED Style
What Makes A Game Speedrun Friendly?
What's the Point of Critical Hits?
What Makes A Great Rival Boss?
The Evolution of Mario Kart Tracks
Good Design, Bad Design Vol. 3 - Amazing and Awful Video Game Graphic Design ~ Design Doc