Side Quests - How To Make A Good Detour

Опубликовано: 08 Март 2026
на канале: Design Doc
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Side quests are mostly defined by what they aren't, but being optional opens up a lot of interesting design space. Let's talk about side quest design and how video games can make a compelling detour.

Featuring:
CrossCode
Hollow Knight
Paper Mario: The Thousand-Year Door
Mass Effect 2
Yakuza
Legend of Zelda: Majora's Mask
Kingdom Hearts 2: Final Mix
FTL
Breath of the Wild
Bug Fables

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#yakuza #majorasmask #masseffect