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268 видео
Develop Touch Controls for Persona 3, Persona 4 and Persona 5 on Xbox Cloud Gaming
Lessons in matchmaking and cross-platform play with Azure PlayFab Multiplayer Services
Accelerating DirectX Innovation
AMD Ryzen™ Processor Software Optimization (Presented by AMD)
Variable Rate Shading Update Xbox Series Consoles
Graphics Keynote: Delivering the New Generation of Gaming Graphics
A Microsoft Game Dev Fireside Chat with Unity’s Marc Whitten
Tier 2 Variable Rate Shading in Gears
Introducing the Developer Acceleration Program
Simplygon: Can HLOD save your game? Asset optimization for massive open world games
PIX on Windows Overview
Leveling-Up Developer Productivity with Visual Studio 2022
Art Optimization: How FatShark constructed their central asset pipeline with Simplygon
What's new in the October 2023 GDK
New to Game Development? Start Here - Microsoft Game Dev
Developing for the Cloud - Microsoft Flight Simulator - Xbox Cloud Gaming
Reimagining Game Industry Education Boosting Talent Pipeline and Career Opportunities
DirectX State of the Union Ft. Work Graphs and Introducing DirectSR
The Metrics View in PIX Timing Captures
Connecting your Microsoft Azure PlayFab data to Microsoft Fabric
Introduction to Accessibility and Inclusive Design in Gaming
Analyzing CPU Samples in PIX Timing Captures
Xbox’s Product Inclusion Framework & Inclusive Growth Doorways
Thread Dependency for PIX
What's New in the March 2024 GDK
How PlayFab Helped Texas Chain Saw Massacre Succeed
Xbox Creators Welcome
Finding memory leaks by using PIX Timing Captures
Adding performance instrumentation for PIX APIs
Microsoft 3D Spatial Sound: Better Storytelling with Immersive Audio Experiences
Next Gen Immersive Audio: Spatial Sound and Project Acoustics
Microsoft 3D Spatial Sound: Middleware Platform Support and Integration
Achieving Real-Time Ray Tracing on Xbox with Unity and DirectX 12
Scaling Unreal Engine in Azure with Pixel Streaming and Integrating Azure Digital Twins
Microsoft GameDev Connect: Microsoft Azure PlayFab Economy v2
Virtual machine startup script in PlayFab Multiplayer Servers
Extending PlayFab with Azure Services with Johannes Ebner
Build Faster and Make Fewer Errors with GitHub Actions and Cloud-Based CI
Powering games with data and analytics using Azure PlayFab Data Platform
[ASL] From ID@Xbox to Partner Center: How to publish on Xbox platforms
Creating Portals in Unreal for Psychonauts 2
What's New in Microsoft Game Development
Keeping Online Communities Healthy
What's New in the June 2024 GDK
Optimizing Game Development Workflows with Visual Studio and AI
Developing games using Azure Game Dev VM
PlayFab Multiplayer Hosted Servers part 1: Multiplayer Servers Quick Start
How Xbox, 343i, Epic and Ubisoft are Reducing Energy
All things Azure & OpenAI for Game Development
Diverse Business Models Fueling Growth Across the Game Industry