Simplygon shares their knowledge on asset optimization for massive open world games.
This talk will cover the key ingredient to making them run smooth, HLOD, including what it is and what tools are suitable for generating HLOD for static meshes and vegetation.
Join us to learn how HLOD can improve the performance of Unreal Engine 5 games and how Simplygon fits into the Unreal Engine 5 ecosystem. Finally, get a quick overview of the latest news from Simplygon 10.3 which includes an improved Unity plugin and more.