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162 видео
I've been working on a rather complex terrain shader in Unity for a while...
World Turtles 1.0 Launch Gameplay
World Turtles will be Launching into 1.0 on 15 April 2024!
Letting Acerola's Ocean Simulation Interact with Terrain
How Much Money my First Game Made in 6 Months of Early Access (Top 15%)
World Turtles Visual / UI Update Trailer
World Turtles New UI Gameplay Preview
World Turtles Updated Terrain Triangulation
World Turtles Gameplay Trailer for Early Access Release
World Turtles Features Trailer for Early Access Release
World Turtles | Early Access Release Date Announcement
World Turtles January 2023 Demo Gameplay No Voiceover
[Unity 2D/3D Tutorial] Quick, Basic Camera Fade In and Fade Out
[Unity 3D Tutorial] Procedural Sun and Stars - Part 1 of 2
[Unity 2D/3D Tutorial] Light Flickering Fires Using Events
[Unity3D Hex Map Game Dev] 3: Units, Pathfinding, Vision and Fog of War
[Unity3D Hex Map Game Dev] 21: UI Anchors, Irregular Buttons, Tool tips
[Unity3D Hex Map Game Dev] 1: Hexes to Water
Unity Journey of Discovery: Hello World! Raw
Die Dans van die Aarde en die Maan
[Unity3D Hex Map Game Dev] 43: New Unit Type - Scout / Wanderer
[Unity3D Hex Map Game Dev] 10: Dynamic Trees
[Unity3D Hex Map Game Dev] 9: How Much Wood Would a Woodcutter Cut?
[Unity3D Hex Map Game Dev] 44: Priorities, Research, Experience, Balance
[Unity 3D Tutorial] Random Automated Flying Script
[Unity3D Hex Map Game Dev] 37: Terrain Levels of Detail (LOD) and Chunk Size
[Unity3D Hex Map Game Dev] 25: A* (A-Star) Pathfinding on Hex Segments
Performance of Parallel Jobs, Burst Compiler and Pointers in a Real Game Setting
[Unity3D Hex Map Game Dev] 42: Path Finding Functionality Visual Deep Dive
[Unity3D Hex Map Game Dev] 50: From Single To Multiplayer (AI Realms)
[Unity3D Hex Map Game Dev] 49: Major Visual Upgrade - Normal Maps, Team Colors, Emissive Windows
[Unity3D Hex Map Game Dev] 28: New Versatile Terrain Textures
[Unity3D Hex Map Game Dev] 52: Visualizing Climate Change using a Terrain Shader
One Year of Learning Unity, C# and YouTube from Scratch
[Unity3D Hex Map Game Dev] 22: Linking Graphics, Mechanics and UI
I Replaced Unity’s Particle System - Here's Why and How
[Unity3D Hex Map Game Dev] 36: Performant Mini-Map Part 1
Using Scriptable Objects in Unity to Streamline Workflow, Reduce Build Size and Decrease Load Times
[Unity3D Hex Map Game Dev] 41: Path Finding on a Parallel Thread
[Unity3D Hex Map Game Dev] 2: Features, Textures and Saving/Loading