I'm preparing a tutorial right now.
All done with standard 3ds Max particles and rendered with finalRender on GPU with NanoVDB. Smoke is done in Realtime with finalFluid.
For all 3ds Max users (2020-2023). Join our Free Public BETA now at www.finalFluid.com.
Come join our big Cebas Community:
Get inspired - check in with the creative community at cebas fb pages and scoop for ideas:
facebook.com/cebasVT/ (thinkingParticles & VFX)
facebook.com/rendersoftware (finalRender & PSD-Manager)
Groups:
facebook.com/groups/thinkingparticles/
facebook.com/groups/finalToon/
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