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In this unscripted Tutorial, You will learn how to use thinkingParticles and finalFluid to setup an acid vapor effect eroding a metal plate.
This video will explain how to setup the OpenVDB nodes in thinkingParticles to efficiently achieve a metal erosion effect. A procedural particle setup, within the same simulation, takes care of the creation of vapor emitters for finalFluid.
Learn more about the first ever Sparse Grid Realtime Solver for 3ds Max.
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