Adding different colors, or multiple materials, to a single mesh is important if you want to be able to add more variety to your meshes in Unreal Engine. Today I will go over a quick and easy way to add more material slots to your meshes using built-in Unreal Engine tools.
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Chapters
00:00 Intro
00:15 What is our goal?
00:30 Find the Material Editor
01:20 Assigning Polygroups
03:35 Using the Material Editor
04:15 Adding more material slots
04:40 Changing the material for each group
06:30 Final Demo
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