A switch is a fundamental concept for games. Being able to activate objects is key to creating different experiences! In this tutorial I will break down how we can setup an interactable switch using Unreal Engine 5.
Namely, we will focus on these three areas:
1. Need a way for our character to activate our switch (line tracing)
2. Need the switch to react to this input (public methods)
3. Need to connect the platform to the switch somehow (metatags on variables)
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