Combat Basics (Turn Based) - VantaPsy RPG in development

Опубликовано: 28 Май 2026
на канале: zuPasha
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Combat Basics in VantaPsy.

While I refer to it as Turn Based, it's technically not "Turn" Based, because you don't take turns. Instead, you act at the same time like a "First Draw" duel.

You look at what the enemy's next move will be, decide on an action using AP, and then a dice is rolled to determined speed (plus a bunch of calculations including base speed stat) which in turn determines the success of the actions.

Various actions works differently towards the enemy's actions, so it's up to you to decide Risk and Reward, as well as combing actions, managing AP, and taking advantage of the various mechanics, weaknesses, etc. at play.

VantaPsy on itch.io
https://zupasha.itch.io/vantapsy-soul...