Getting Convex Hull Guides working on Concave objects - Houdini 18 ( ConvexDecomposition/Bullet)

Опубликовано: 09 Сентябрь 2026
на канале: Natasha de Bakker
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Hi Guys,
I'll be showing 2 methods on how to get a convex Hull Guide to work on geometry with concave attributes.
Method 1: Utilises a self-made fracture
Method 2: utilises the ConvexDecomposition node

As I said I am using a scene from Scott Pagano's tutorial "Houdini 15.5: Dynamics and Simulation" which is fantastic by the way, but the nodes have changed since.
Please take a look, he makes great tutorials
You can find it here:
https://www.lynda.com/Houdini-tutoria...

If you don't have a lynda.com account, through some library services like Kingston Libraries in Victoria you can sign up for free, as they pay for it.
You just need a free library membership which you can sign up online with.
https://www.kingston.vic.gov.au/libra...

This tutorial will hopefully show you what you need to know to solve this problem in houdini 18.
I am new to houdini and FX, o hopefully I have explained everything enough, Scott definitely does a better job so I can highly recommend his tutorials.
This tutorial is utilising Scotts scene and is just to demonstrate this step with newer nodes.
So all the credit is to him.

Another tutorial which helped me work all this out was Tim van Helsdingen "Houdini Tutorial - Dealing With Concave Objects (for bullet)" :
https://vimeo.com/304007614
Which may be helpful to you as well.

Any question, please ask them and I'll try my best to help. But as I said I am new to Houdini and FX so may not be able to.