Game engine I started on for computer graphics class. Current version of the engine supports a wide variety of features, seen in the video, including complex shading, up to 64 lights, dynamic materials, input buffers, point modifications, and more. See source code at https://github.com/andyman1222/andyma...
Demos at https://andyman1222.github.io/engine/
Head to http://quantum.quantonium.net !
/ quantumquanton
/ quantum_quantonium
https://andyherbert.net