This video looks at how to set up Virtual Shadow Maps in UE5. We compare the newer Virtual Shadow Maps and older Shadow Maps. Besides shadow quality, we also look at how they influence Sub-Surface Scattering on cloth in the Lumen render engine, and we share two Unreal Engine 5 navigation tips.
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__Newman iMotion Crew__
Presenter & Rough Cut: Daniel Newman
Camera, Sound & Editor: Paul Newman
__Special Thanks__
♥ Unreal Engine: https://www.unrealengine.com
♥ Marvelous Designer: https://www.marvelousdesigner.com
♥ Blender: https://www.blender.org
__Extra Credit__
Spacecraft & Aircraft models: Hans de Ridder https://grabcad.com/hans.de.ridder-1/...
__Music Credits__
Lounge Logo: https://soundscrate.com/royalty-free-...
#UnrealEngine #UE5 #Lumen #Quixel #QuixelBridge #Shadow #Animation #3D #3DAnimation #VirtualFilm #VirtualProduction