Nioh PvP - SpearStyle (1.11)

Опубликовано: 04 Август 2026
на канале: Big Hat Logan
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disclaimer:
this is a pvp-montage with cherry-picked clips. I´ve lost many battles while recording this footage (ver 1.10/1.11) but death-clips aren´t that entertaining to watch, aren´t they?

so don´t let this video fool you - the spear really isn´t you best choice for pvp. from my observations, the current meta are twinswords (random slice and sign of the cross), odachi hyperarmor madness (moonlit, groundquake and imperative strike - fuck groundquakes phantom-range particularly) and ofc living weapon-builds (extremly annoying and almost impossible to counter).

For the spear, there are several possibilities to land a final blow - rolling some final-blow/killing-strike bonus at your spear is highly recommended.

Must-Have Skills:

Mystic Art: Stability
More Range and no wall-bouncing? Hell yeah!

Water Wheel (final-blow setup)
Best Skill imho for PvP - decent range and damage, hyperarmor and knockdown at the last hit. With the final-blwo followup, you´ll win almost every trade with this skill.

Chidori (final-blow setup)
Also an awesome skill with a very weird hitbox. If you connect the air-stabs, you´ll launch your opponent into the air (regardless of his ki-status). However, very punishable due long recovery-frames.

Twirl (final-blow setup)
Parry! Provides dmg-buff and also final-blow setup!


Other Spear-Skills:

Merciless Barrage
Awesome Range and Tracking. But no guranteed final-blow followup in pvp.

Tornado
not that great imho. the shock-wave staggers your opponent but your followup attacks are still easily block/dodgeable. huge range and damage but very hard to connect.

Piercing Rain
Hyperarmor but you´re locked in the animation for a while. Only possible from High-stance so its kinda telegraphed and easy punishable.

Flying Monkey
Very punishable due extremly long recovery but 10/10 stylepoints

Polekick
Keeps your low-stance spam going (almost no recovery after polekick)

Playstyle:

Throw em to the ground to get your final-blow! Go in for trades with Water Wheel (hyperarmor and knockdown), parry (dmg buff and knockdown), whiff chidori to trick your opponent into its huge hitbox (launch em in the air) or shoot an arrow to their face (Saika´s Yatagarasu Set-Bonus op). Spacing and footsies are key. Harrass your opponent with low-stance hits and mid-stance pokes. Throw in some Flying Monkeys and Polekicks for anime-points and enemy-demoralization.


tracks:
Dj Shadow - Meiso Remix
Greenbow - China (  / greenbow  )
Eneko Jones FoSho - Memoria (  / jonesfosho  )
Greenbow - Doom (  / greenbow  )