Interest form: https://tinyurl.com/ggcwebinar
Presentation: https://tinyurl.com/5xnbncr8
100+ universities have come to ggCircuit for high quality software, services & support for esports venues.
Over the past 16 years we have been in the brick and mortar esports business. This program will define what the most common avenues, issues & technology colleges are utilizing and how to get a clear path to
providing an esports space for what your university needs. Covered in this webinar will be topics ranging from how to reach the entire gaming landscape, tournaments, leagues, and technology utilized in university
spaces.
About the Presenter(s)
Jason McIntosh has worked in the brick and mortar esports industry for 13 years. Initially a web developer and college instructor, he’s taken his interest in gaming and data to ggCircuit for the past 13 years. Starting
with nationwide tournaments and morphing into venue management software and location set up. Having managed a LAN gaming center for three years and supporting hundreds of esports venues worldwide, he can
uniquely speak to the common issues being seen on campus.
As a result of this program, participants will know about:
● “The 5 C” Gamer Types
● Information around tournaments & leagues
● The most important technology needed in an esports space
● Built in funding for an esports space
● Esports software, services & support within one package
As a result of attending this program, participants will be able to:
● Focus their esports model on the full gamer landscape.
● Understand the different uses of an esports space.
● The effort behind tournaments & leagues.
● The technology needed to move forward.