https://github.com/uberhalit/EldenRingFpsU...
https://bitsum.com/
The frame limiter in game is the problem, and core parking
unlocking the frame rate with the mod removes the in game limiter, we replace the limiter with rtss front edge sync
bit sum high perf plan disables core parking and installs with process laso
and disabling hyperthreading is done with process lasso
you can see in the benchmarks it goes form 50 fps lows which is stutter/ frame pacing issues to locked 60 in the average the 1 percent lows and 0.1 lows