I love Behaviour's in game events for DbD, but the changes to the Halloween event this year were problematic. Survivors no longer gain endurance from their haunt and instead gain stealth. The killer on the other hand gains a tertiary attack. Thusly, survivors don't have as much reason to enter the void like they did last year. If the killer can down a survivor in the void, they can depend the area MUCH easier than in the "real" trial map. With limited information, visibility, and tools to defend against slugging, killer mains could catch on and abuse this strat in a pickle. Thanks for watching!
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