Version Control - Setting Up Git-LFS (2 videos) (UE4, UE5)

Опубликовано: 19 Март 2026
на канале: GrAl Unreal Engine
736
22

How to implement version control in your project and use it anywhere without carrying a flash drive
In this video, we'll set up git-lfs to expand the project's size, but keep in mind it's also limited.
Name the .gitattributes file
and the text needed to upload the specified folders
*text=auto
Content/Alex/Static/** filter=lfs diff=lfs merge=lfs -text
Content/Petr/Static/** filter=lfs diff=lfs merge=lfs -text

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