Welcome to the Metroidvania Forge, a game dev tutorial series in Godot 4!
In this episode we will build a title screen with an animated logo, basic menus for starting a new game and loading a game, and connect it to our SaveManager system.
Topics Covered: title screen, new game, load game, animated title, buttons,
in-depth tutorial, deep dive, complete course, metrdoivania, metroidvania dev tutorial
New Assets Used:
ch_03_game_systems.zip
Itch.IO Series Page: https://michaelgames.itch.io/metroidv...
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Chapters
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00:00 Intro
00:45 Overview
01:20 Create title screen scene & setup basic backdrop
04:42 Setup basic main menu on our title screen
07:49 Set default font for our game
09:06 Create new game and load game menus
13:32 Add animated logo to our main menu control
19:47 Add a script to our title scene
28:46 Connect new and load game buttons pressed signals
31:09 Refine new game and load game menus
31:55 Update SaveManager with safe_file_exists() method
37:45 Escape/cancel button to back out to main menu
40:18 Create new game functionality
50:16 Revisit create new game and improve code
54:47 Outro
56:32 Thank you Patreon supporters!!!
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Metroidvania Forge Tutorial Series Playlist:
• Metroidvania Forge Tutorial Series
Series Outline: https://docs.google.com/document/d/1A...
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Discord: / discord
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Michael Games Trello Board: https://trello.com/b/9PlGOAZv/aarpg-t...