In this tutorial we will build a modular “energy orb” scene that we can use to create enemies, obstacles, and our upcoming boss battle.
Topics Covered: Sprite2D, Gradient2D, Materials, Additive blend mode, CanvasItemMaterial, Unshaded Light Mode
New Assets Needed:
wizard_boss.zip
Asset Download Page: https://michaelgames.itch.io/2d-actio...
GitHub Repo: https://github.com/michaelmalaska/aar...
Discord: / discord
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Chapters
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0:00 Intro
0:24 Setup assets
3:46 Add and configure Sprite2D
5:54 Add other nodes
7:35 Custom material for orb sprite (Additive blend mode)
11:24 EnergyOrb script
13:58 Setup Audio variables and play_audio function
16:35 Nerf the energy orb to only damage the player one time
18:03 Destroy function and timing
19:23 Direction and movement
21:40 Flicker functionality
23:27 Outro
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Series Playlist: • Make a 2D Action & Adventure RPG in Godot ...