The Lake UE5 Real-Time Ray-Traced Animated Shot

Опубликовано: 05 Май 2026
на канале: Safa Rgaieg
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The Lake UE5 Real-Time Ray-Traced Animated Shot
Project done in collaboration with @Nidhal agrebi
Full resolution :    • The Lake UE5 Real-Time Ray-Traced Animated...  
Tools : Maya / 3DS max / Substance Painter / SpeedTree / Photoshop / Character Creator / Iclone / Unreal Engine 5.2
Few months ago Nidhal took the persmission from concept artist Max Suleimanov to work on a 3D animated shot based on one of his concepts ( big thanks to him )
He reached out to me to jump on this project and i did the modeling and texturing the forground pieces ( buildings, bridge, boat ) and the accessories for the character also i was responsible for the sound design, i also did the mustaches and beard for the character 😀
Nidhal was respondible for integrating the buildings, creating the surrounding environment (terrain, trees, rocks, water), shading,lighting and look dev, character modeling,rigging, texturing and animating the scene
It was an excellent collaboration exercice for creating a fully dynamic stylized scene.
https://environement_artist.artstation.com/
https://www.artstation.com/agrebinidhal