Extending the MiniMap Unity Package: https://github.com/satchell78/extendi...
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In part three we cover adding markers to the minimap for off screen targets. We'll need some help from calculations provided by Unity's C# library. If we need to get the distance from any two objects we can call something similar to pointA - pointB = distance. Though in this example I need to find distance in a 3D space or a Vector3. C# would look something like distance = Vector3.Distance(pointA, pointB);
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PT 1 ► • Extending The MiniMap PT 1 - SETUP | #Unity
PT 2 ► • Extending The MiniMap PT 2 - OPEN THE MAP...
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