Alright adventurers, today we're looking at the biggest, the best, and some of the worst changes to the eight classes which were updated as part of Player Core 2. Which of these pf2e classes came out ahead, and which maybe took a bit of a backslide? Can alchemists continually contribute? Does the barbarian hit even harder somehow? How does a champion function without alignment? What does an investigator do when Devise a Stratagem doesn't work? What can monks now do with Flurry of Blows? Is the oracle still a roleplayer's dream? Does the sorcerer now completely outclass the wizard? Is the swashbuckler still tumbling around ineffectively.