The only difference between iOS and macOS Swift versions is the entry point, which is required by the Swift application lifecycle. There is no difference at all in the case of C++. https://github.com/Tellusim/Binding/b...
INFEIRUM AI PROJECT
4k water effect #2
Слышь, что надо? Изуку Мидория. Моя геройская академия
latihan
Myojeong, 8 Facts You Didn't Know
пара бродиков
ATLYSS OST - Colossus
Defensive AR-15 2
Heart Demo
Text plugin
Tellusim Explorer
PolyHaven assets integration
Swift-only application compilation and deployment on iPhone.
Deployment of Java/Kotlin application on Android device
PhysX on M1 Max
CityGML import plugin for Tellusim Engine
PhysX 5.1.3 physics plugin
Bullet physics plugin
Jolt physics plugin
Box2D physics plugin
Comparison of DLSS3, XeSS, FSR3, and Tellusim upscalers
Tellusim Forest Scene Multi-GPU sync test
Tellusim Forest Scene VR
Tellusim Forest Scene Multi-GPU
Tellusim Forest Scene
Tellusim Explorer on iPad
Tellusim Clutter plugin for procedural generation.
The blue Mars sunset
Gaussian Splatting of Subaru EJ257 in VR
Gaussian Splatting relighting.
Gaussian Splatting with 4 displays
Gaussian Splatting in VR