Triplanar Mapping Shader Graph for Unity URP

Опубликовано: 18 Октябрь 2024
на канале: OccaSoftware
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Triplanar mapping Shader Graph for Unity URP. Forget about frustrating UV unwraps. Texture your models using our triplanar mapping to speed up your workflow and create beautiful scenes faster.

Feature List
Responsive, easy-to-use editor
Customizable tiling rate and blend strength.
Supports albedo, roughness, emission, occlusion, metallic, and normal maps.
Easily set up unique maps for each axis plane (x, y, z).
Made in Shader Graph, so it is easy for you to extend to support additional features.

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