Terrain Generator Part 1

Опубликовано: 27 Июль 2026
на канале: Abhishek Bansal
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This is a simple Terrain Generator which i made in Open GL and c++. Artificial Terrains are generated using 4 different algorithms including Fault Algo, Circles Algo and Height Maps. Also used simple textures for water effect with adjustable level. Different Algorithms can be applied on a single terrain in progressive iterations. Other opengl features include lighting, blending, zbuffer...etc.

Awesome Tutorials which i followed..
http://www.lighthouse3d.com/opengl/te...

Source Code : https://github.com/abhishekBansal/Ope...