GameEngine Series #6 | LayerStack

Опубликовано: 26 Март 2026
на канале: Lötwig Fusel
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https://github.com/Ohjurot/GameEngine

In this video series, we explore the development of a 2D game engine using C++ and DirectX 12. From foundational concepts to advanced techniques, each episode provides a detailed guide to building and optimizing a custom game engine. Ideal for both beginners and experienced developers looking to enhance their skills.

AI Disclaimer: This content has been enhanced with artificial intelligence to ensure accuracy and up-to-date information. The interpretations and applications demonstrated are informed by the latest in AI technology but should be considered as part of a broader educational strategy.

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