Unity Under 3 - DeParent On Enable

Опубликовано: 11 Июль 2026
на канале: Flip the Switch Education
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n this Unity tutorial, we'll be covering how to deparent a game object when it's enabled using C# scripting. Deparenting a game object can be useful in a variety of situations, such as when you need to move an object independently from its parent or when you want to dynamically change its parent during runtime. We'll start by discussing the basics of parent-child relationships in Unity and how they affect the transform properties of game objects. Then, we'll dive into the C# scripting code to detach a game object from its parent using the transform.SetParent() method. Finally, we'll demonstrate how to apply this technique to a real-world scenario and show you how to deparent a game object when it's enabled with just a few lines of code.