Fract-ol: Mandelbulb visualization (Codam showcase event)

Опубликовано: 14 Июль 2026
на канале: Jim
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non-canonical mandelbulb rendered using OpenGL 3.0 using a signed distance function.
Fast shaded by means of hemispherical scattering towards the skybo, path traced shadows and reflective highlights, using one single bounce (not classed as global illumination). 5 minute render at 1600x1024.

https://www.iquilezles.org/www/articl...