Water Shader | Part 4 | Refraction & Visual Improvement

Опубликовано: 13 Май 2026
на канале: KIRK
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#ue5 #epic #unrealengine5 #landscapes #refraction

Hi Viewers! Welcome to my Channel!

In this video we will add a little logic for better visualisation of our river shader. We will also create logic for our refractions mask. This is quite important for our final result of the river shader. Hope you enjoy and consider subscribe to the channel.

Here’s what you need to know – I use this channel to explore around
[]- Unreal Engine
[]- Textures
[]- Environment art
[]- Shaders
[]- Level Design
[]- Landscapes
[]- Materials

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