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Hey guys - Welcome to my latest video.
In this video we will be creating a new mask which will blend multiple Material Layers to give a more realistic look to the flat areas in our game world.
|| VIDEO TIME STAMPS ||
00:00 - Start
00:10 - Introduction
02:24 - Logic Build-Up
11:45 - Perlin Noise Maker
14:38 - Back To Unreal
25:25 - Testing & Debug
|| SUPPORT MY CHANNEL ||
[]- Donation-Link - https://paypal.me/KIRKShader?country....
|| Personal-Links ||
[]- ARTSTATION - https://www.artstation.com/kirk_39
[]- TWITTER - / doorway_gamer
[]- DISCORD - / discord
|| Useful-Links ||
[]- Perlin Noise Maker - http://kitfox.com/projects/perlinNois...
[]- Gaea - https://quadspinner.com/
[]- Unreal Engine - https://www.unrealengine.com/en-US
[]- Quixel - https://quixel.com
[]- Documentation - https://docs.unrealengine.com/5.0/en-US/
Here’s what you need to know – I use this channel to teach the subjects listed below.
[]- Unreal Engine - #ue5 #epic #unrealengine5
[]- Textures - #texture #texturepack
[]- Environment art - #environment #enviromental
[]- Shaders - #shaders #shader
[]- Level Design - #leveldesign #leveldesigner
[]- Landscapes - #landscape #landscapedesign #landscapepainting #landscapeart
[]- Materials - #material #materials #materialdesign
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