In Unity 2018.1 and onward, native support for Substance Designer has been removed and placed into a separate asset. We've used Allegorithmic's reflection updater to port the .sbsar files from 2017 to 2018 and have re-imported them and reworked the asset for use in Unity 2018.
Other than the updating the sbsar files, the ProceduralMaterial was also deprecated, so we have moved the workflow under the hook as well.
If you have purchased the plugin, please check the asset store in the new couple of days for the update or email us for the unitypackage if you are trying to move your project to Unity 2018.
Special thanks to the users that have pointed out this error to us.