Concepts & Setup | Cutscenes [1]

Опубликовано: 16 Май 2026
на канале: FriendlyCosmonaut
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This tutorial kicks off the start of a "Coding Cutscenes" mini-series. We begin by discussing the concepts and logic of how a cutscene system should work, and then jump into coding the backbone of our system, as well as some scripts.

Here I am in other places:
Twitter:   / friendly_cosmo  
Patreon:   / friendlycosmonaut  

Artwork by "Buch" on opengameart: https://opengameart.org/users/buch
-King & Hooded Dude from "A Platformer in the Forest"
-Tiles & Trees from "The Field of Floating Islands"