Breaking Stuff & Deep Dive into GM Project Structure

Опубликовано: 13 Март 2026
на канале: FriendlyCosmonaut
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In this video we dive right into the heart and structure of a GM project, looking at what files represent objects, sprites, rooms, etc. We also use this knowledge to break GM and hopefully predict bugs that may arise while using source control with GM.

CREDITS
Vossel created the amazing intro and outro video, and the intro song

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TIMESTAMPS
0:00 Intro
0:50 Exploring objects
3:42 Object events
7:39 Resource tree structure and order
9:20 Caution areas - git woes!
12:48 Exploring "the master file", our project .yyp
13:17 Sprite woes tangent
13:53 Back to the .yyp
17:12 Exploring sprites
20:01 Breaking stuff on purpose! (missing sprite reference)
22:54 Rooms and making ghosts (missing object reference)
26:12 Wrap up