A tutorial on how one might model and sculpt armor in Blender 2.9. In this video I use poly modeling and retopology techniques to form the base, and then the multi-resolution modifier and sculpt mask to add in some finer details.
Chapters
0:00 Introduction
0:28 Modeling the Base - Torso
10:15 Modeling the Base - Boots, Legs
11:10 Modeling the Base - Boots, Feet
15:03 Giving Volume to the Base
15:38 Modeling the Base - Forearm Bracers
16:29 Armor Accents
18:48 Sculpting Finer Details on Armor with Sculpt Mask
23:00 Sculpting Wrinkles
24:01 Wrap-up & Next Video
Danny Mac 3D's YouTube Video
How to RETOPOLOGIZE the BODY - Part 2 - Body Retopology - • How to RETOPOLOGIZE the BODY - Part 2...
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