Tell your players how much damage they did with a good damage popup! This works for 2D as well as 3D. These popup labels are made with TextMesh Pro and are being handled with an object pool.
Contents of this tutorial
- Creating the labels with TextMesh Pro
- How to work with a Unity Object Pool
- How to animate the label along a curve
- Visualizing the curve with Gizmos in the editor to make tweaking and setup much easier
- Working with highlighted crit numbers by using TextMesh Pro Gradients
📖 Chapters
00:00 What the pop up system will look like
00:49 Creating the Canvas and Label
04:08 Creating the Damage Label pop up
06:39 Creating the Gizmos
08:28 Creating the Functionality of the pop up
11:38 Creating the Pop up Manager and object pool
14:39 Creating a testing environment
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