This is a preview of my upcoming 100% Speedrun of Half-Life, which will probably not be released soon since only this part took me almost 2 weeks to put in place and it's not perfect yet.
Performed by Alex "Kaito Kid" Gilbert on Tuesay February 21st 2012
The rules are:
1: Kill every single hostile entity that can be killed without the use of cheats
2: Any infinite spawning trigger must not be activated if possible unless it is needed to kill another monster
3: Infinite respawns that are already activated or that need to be activated in order to proceed or kill some monsters require the player to kill the first monster from that trigger.
4: All limited spawning triggers must be reached in order to be considered complete
5: You dont need to kill all monsters yourself, weapons, worldspawn or another monster can be used, as long as they all end up dead.
6: even if cockroaches and leeches are very ugly, they don't count as monsters because verifying a route considering every single cockroach or leech would be painful.
7: Allies are not required to be killed, but if this makes the run faster you can kill them
8: sentry turrets, tanks and every non-living hostile entity is considered a monster.
This preview has been done single segmented, on the HLSPbunny mod and with some scripts. This mod only allows old uncapped bhop that was patched to be brought back. The best way to prove this is by looking at the single demo file down below.
please note that even when I complete it, I won't upload the complete run before I judge this one had enough likes because I dont wanna upload or even edit a run that no one seems interested in.
The final run will be segmented, and this chapter will also include one more monster, a headcab behind unbreakable glass near Eli. This monster can only be killed with the use of the double-grenade glitch, which has been used in the Blue shift speedurn by Quadrazid and Rayvex. It consists to throw two grenades, and the second one will push the first one through the glass. This chapter will probably take 7-ish minutes in the final run.
This preview is done only by Kaito Kid
The final run will be done by:
Kaito Kid, Gocnak and anyone who is interested in running it, but is still a beginner speedrunner since we want to improve our skkill with this run.
Special thanks to SuperFrizzio who helped and is still helping with the route of the 100% run, he is a ps2 runner so he can't run segments of final run, but found a way to help a lot anyway!
Single Demo File*: http://www.mediafire.com/?tvsay54c433...
HLSPbunny mod: http://nghl.tk/_ld/0/74_HLSPb_4_2r.rar
100% Topic on sourceruns: http://sourceruns.org/index.php/topic...
*You will need the HLSPbunny mod in order to play the demo, the required version is up-to-date (4.2r)