In this series's thirteenth part, we will fix the hide weapon while in action and set up the weapon system.
The project has been updated to Unreal Engine 5.1.
Please share your comments and what you think about it.
Timestamps ►
00:00 - Introduction
00:20 - Fix the walking when hit the wall
00:42 - Creating Update Acceleration Function
06:50 - Creating Update Wall Detection Function
08:55 - Creating Running Into Wall Function
12:30 - Setup On Anim Graph
16:35 - Result of Running into Wall
17:00 - Setup Hide Weapon While Action
18:55 - Setup Transform Bone On Anim
23:10 - Fix Issues On Can Fire Macro
24:20 - Setup Fire FX
27:05 - Setup Fire Muzzle Effect
30:00 - Final Result
Download Link For Weapon VFX: https://drive.google.com/drive/folder...
Download Link For Sound FX: https://drive.google.com/drive/folder...
Discord Server: / discord
Music / Instrumental by
Aries Beats ( / @ariesbeats )