This video I explain about 0dBFS and how a 24 bit 0dBFS signal is transferred into the core and how much headroom you end up with. This explains how we can go above 0dBFS which is supposed to not be possible.
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Levels and Headroom
AUX ADCs
Readbacks
Fixed Number Formats
Saturators and Truncators
Volume Control Slews
Volume controls
How to use SigmaStudio for troubleshooting
ADAU1452 Capture, Params and Sequencer windows
ADAU1452 Basic Starter Project
ADAU1701 2-Way Crossover
ADAU1701 Capture Window, Params Tab and Sequencer window
ADAU1701 Guitar Distortion Pedal
Twos Compliment
Serial Port Data Transfers
Binary and Hex Number Formats
Creating a Starter Project for the ADAU1701
Intro to the ADAU1701 and Preparing for a New Project
Channel Welcome Video!
Intro to SigmaDSP and SigmaStudio