Fat Snail Academy Workshop (Sergei Dragunov, Mihhail Nikiforov, Julia Sereda, Andrei Kedrin)

Опубликовано: 29 Июнь 2026
на канале: GameDev Days
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This workshop will go through the key aspects of starting a game from scratch. First part will explain the gameplay key elements such as mechanics, environmental progress and reward system. Second part gives useful tips from experienced game artists on the key elements of art direction, character and environment design. Third part of the workshop is dedicated to level design, taking the best level-based games as an example and deconstructing them step by step.