This tutorial shows simple method to implement Graph editor modifiers into Video Sequence editor. I used a sample from the intro samples video, i added a week ago.
- Please watch video in 1080p. Even if i followed did lossless upload, and set required codec stuff, loss in quality is apparent in lower resolution. I notice, the same thing in previous videos. Sorry about that. I'll do some experiments, if i can make valid compression.
The trickery about this method is in idea that almost everything could be animated. Playing a bit with the parameters and possibilities, and math, that Blender offers, it's possible to create solution to something problematic in few easy steps, and save a lot of time. One major issue about this method, is still motion blur, issue. After tutorials, which are in plan to be uploaded, i'll make tutorial dedicated to solving this issue, on how to apply motion blur to VSE. There is workaround.
As time goes, i'll do my best that these tutorials become more easier to follow, as i, for now, do some experiments, in VSE, on how to construct them to be more friendly, so to speak.
The same method, or methods, i'll use in FreeCad tutorials, since previous series, has one main issue with no instructions.
Anyhow, i hope you'll find this tutorial helpful!
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Blog: https://tutorialfield.blogspot.com/
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music: Youtube_audio_library
#Masks #Blender3D #VSE