Gorilla3D is not only made for games! More and more we're getting into commercial usage for medical, electronical or CAD applications.
In next major release 0.8.3.1800+ we will provide the new TGorillaVolumetricCube component for fast and easy volume rendering implementation.
It supports different datatypes for imported 3D data (UInt8, UInt16, HalfFloat or Float) and fixed/custom sizes. It renders volumes with pre render-passes and raymarching.
You can configure ray step detail and front/back offset for separating slices in ray direction.
You can load up RAW binary data or NRRD files with raw data.