It's like 3am and I can't think of a funny quip for the name "Naogui," so here let me try a new description format.
Workshop: https://steamcommunity.com/sharedfile...
TF2Maps: https://tf2maps.net/downloads/naogui....
Naogui is most definitely what I hear when I hear "Halloween Capture the Flag map." I like the overall artpass of the map, but the execution of the gameplay side of things leaves a lot to be desired in my opinion. It feels kind of mazelike even just around mid, but there's a lot of weird tightness in the map that even a map like Hivemind would blush at imo. Mid kind of just copies pass_district, which, fine, it's a cool mid, but mid is genuinely a third of the map. It's not cool like a map like Viaduct where there's Mid-Connectors-Spawn, this feels a lot more close to Mid-Spawn with no inbetween. It's a bit frustrating. There were also some logic bugs with the doors which while amusing is a pretty poor turn-off.
The halloween bosses were less prevalent than I expected, but I think keeping it to the HHH and simplifying the layout a bit would've done this map some wonders.