{PvZ2 Inzanity} - Big Wave Beach Workaround

Опубликовано: 13 Июль 2026
на канале: Eerie Gardener
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Here I am today, with a little workaround for how to get an Inzanity level to take place in Big Wave Beach, with a proper Tide.

For the uninitiated, since the beginning, Big Wave Beach in Inzanity never could have a working Tide module in it because of it's requirement being that the module be listed last. Even if the Tide module is listed last in the Default Modules string in LevelGen, the two Zombie Wave Manager modules that generate are always shoved to the end, making it impossible to generate the level by itself without crashes. Popcap never bothered to tweak the module's properties to overcome this issue. Ultimately Big Wave Beach as a possible level option to encounter when playing Inzanity was never a thing.

But with some modding, this can all be done, along with the bonus of now knowing how to replay or play Inzanity levels you modified.

Custom Inzanity Levels anyone?

The three files involved are LevelGenQuest.rton, Quests.rton, and LevelGen.rton. Make sure there are transfered once you're all done. You'll probably need a bit of level making knowledge to know what I'm talking about in this video.

The music artists:
https://www.newgrounds.com/audio/list...
https://modder200.newgrounds.com/

DOCTOR VOX - Alien Superfunk
   / doctorvoxofficial  

PvZ2
Plants vs Zombies 2
PvZ2 Mod
Inzanity
Big Wave Beach
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