How to Facial Expressions with Morph Targets: Tutorial for Unreal Engine & Blender

Опубликовано: 13 Май 2026
на канале: Foxcoder
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In this video, I explain how to apply MetaHuman control rig facial expressions to morph targets and bake them into a low-poly face. I also briefly explain how to control morph targets using float curves, making it easy to implement into any animation sequence.

Tools I'm using:
Unreal Engine
Blender
MetaHuman

Facebook:
  / ge.zhan.94  

Chapters:
0:00 Intro
00:50 Metahuman, Ctrl Rig (Unreal)
04.:02 Bake Shape Keys (Blender)
06:13 Transfer Shape Keys (Blender)
07:30 Code and Blueprint (Unreal)
09:29 Outro

#unrealengine #blender #sekiro