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In preparation for the demo on October 9th, the sandbox's Spawn Gun has gotten a complete makeover, including a rapid-fire button to let you spam as many props as you want. I wanted to make the new model feel like it's squeezing out all the performance it can get from the orb, and puking out any excess energy that isn't needed via the exhaust.
screenshot Saturday, gamedev, milksoup, dmc5, ultrakill, character action, platformer, momentum, sonic, game development, unity, unity3d