Conway's Game of Life is a classic example of a cellular automaton. In this video, we demonstrate how to implement the Game of Life in Chapel and run it on a GPU. The result is a portable and readable implementation that can run on any system with or without a GPU.
Check out the code at: https://github.com/jabraham17/hpe-dev...
This demo was part of larger talk about GPU programming in Chapel, available here: • Vendor-Neutral GPU Programming in Chapel
A playlist containing all five demos is available here: • Demos of GPU Programming in Chapel