The Game of Life: A multi-GPU implementation in Chapel

Опубликовано: 20 Февраль 2026
на канале: Chapel Parallel Programming Language
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Conway's Game of Life is a classic example of a cellular automaton. In this video, we demonstrate how to implement the Game of Life in Chapel and run it on a GPU. The result is a portable and readable implementation that can run on any system with or without a GPU.

Check out the code at: https://github.com/jabraham17/hpe-dev...

This demo was part of larger talk about GPU programming in Chapel, available here:    • Vendor-Neutral GPU Programming in Chapel  
A playlist containing all five demos is available here:    • Demos of GPU Programming in Chapel